Ejemplo n.º 1
0
        private void DrawSkillEffect(float width, float height)
        {
            EDLayout.CreateScrollView(ref effectPos, "", width, height, (float wid, float hei) =>
            {
                EDLayout.CreateVertical("GroupBox", wid * 0.9f, 55, (float wid01, float hei01) => {
                    //特效列表
                    for (int i = 0; i < SelSkill.Effects.Count; i++)
                    {
                        int selIndex    = i;
                        object conValue = SelSkill.Effects[i].Time;
                        EDTypeField.CreateTypeField("特效播放时间:", ref conValue, typeof(double), wid01, 25);
                        SelSkill.Effects[i].Time = double.Parse(conValue.ToString());

                        //特效Id
                        object idValue = SelSkill.Effects[i].EffectId;
                        EDTypeField.CreateTypeField("特效Id:", ref idValue, typeof(int), wid01, 25);
                        SelSkill.Effects[i].EffectId = int.Parse(idValue.ToString());

                        //特效位置
                        object value = LCConvert.StrChangeToObject(SelSkill.Effects[i].Pos, typeof(Vector3).FullName);
                        EDTypeField.CreateTypeField("特效位置:", ref value, typeof(Vector3), width, 25);
                        SelSkill.Effects[i].Pos = value.ToString();

                        EDButton.CreateBtn("删除特效", wid01, 25, () => {
                            SelSkill.Effects.RemoveAt(selIndex);
                        });
                    }
                });

                EDButton.CreateBtn("添加特效", wid * 0.9f, 25, () => {
                    SelSkill.Effects.Add(new SkillEffectJson());
                });
            });
        }
Ejemplo n.º 2
0
        private void DrawSkillAudio(float width, float height)
        {
            EDLayout.CreateScrollView(ref audioPos, "", width, height, (float wid, float hei) =>
            {
                //音效列表
                for (int i = 0; i < SelSkill.Audios.Count; i++)
                {
                    EDLayout.CreateVertical("GroupBox", wid * 0.9f, 55, (float wid01, float hei01) => {
                        int selIndex    = i;
                        object conValue = SelSkill.Audios[i].Time;
                        EDTypeField.CreateTypeField("音效播放时间:", ref conValue, typeof(double), wid01, 25);
                        SelSkill.Audios[i].Time = double.Parse(conValue.ToString());

                        //音效Id
                        object idValue = SelSkill.Audios[i].AudioId;
                        EDTypeField.CreateTypeField("音效Id:", ref idValue, typeof(int), wid01, 25);
                        SelSkill.Audios[i].AudioId = int.Parse(idValue.ToString());

                        EDButton.CreateBtn("删除音效", wid01, 25, () => {
                            SelSkill.Audios.RemoveAt(selIndex);
                        });
                    });
                }

                EDButton.CreateBtn("添加音效", wid * 0.9f, 25, () => {
                    SelSkill.Audios.Add(new SkillAudioJson());
                });
            });
        }
Ejemplo n.º 3
0
        private void DrawSkillData(float width, float height)
        {
            EDLayout.CreateScrollView(ref dataPos, "", width, height, (float wid, float hei) =>
            {
                for (int i = 0; i < SelSkill.Data.Count; i++)
                {
                    EDLayout.CreateVertical("GroupBox", wid * 0.9f, 55, (float wid01, float hei01) =>
                    {
                        int selIndex           = i;
                        SkillDataJson dataJson = SelSkill.Data[i];

                        //时间信息
                        EDLayout.CreateHorizontal("box", wid01, 25, (float wid02, float hei02) =>
                        {
                            //作用时间
                            object timeValue = dataJson.Time;
                            EDTypeField.CreateTypeField("作用时间:", ref timeValue, typeof(double), 220, 25);
                            dataJson.Time = double.Parse(timeValue.ToString());

                            //持续时间
                            object continueTimeValue = dataJson.ContinueTime;
                            EDTypeField.CreateTypeField("持续时间:", ref continueTimeValue, typeof(double), 220, 25);
                            dataJson.ContinueTime = double.Parse(continueTimeValue.ToString());

                            //间隔时间
                            object gapTimeValue = dataJson.GapTime;
                            EDTypeField.CreateTypeField("间隔时间:", ref gapTimeValue, typeof(double), 220, 25);
                            dataJson.GapTime = double.Parse(gapTimeValue.ToString());
                        });

                        //技能枚举
                        EDLayout.CreateHorizontal("box", wid01, 25, (float wid02, float hei02) =>
                        {
                            //技能类型
                            dataJson.Type = (SkillType)EditorGUILayout.EnumPopup("技能类型:", dataJson.Type, GUILayout.Width(220), GUILayout.Height(25));

                            //技能作用类型
                            dataJson.UseType = (SkillUseType)EditorGUILayout.EnumPopup("作用类型:", dataJson.UseType, GUILayout.Width(220), GUILayout.Height(25));

                            //数据类型
                            dataJson.DataType = (SkillDataType)EditorGUILayout.EnumPopup("数据类型:", dataJson.DataType, GUILayout.Width(220), GUILayout.Height(25));
                        });

                        //数据
                        object data = dataJson.Data;
                        EDTypeField.CreateTypeField("数据:", ref data, typeof(String), 220, 20);
                        dataJson.Data = data.ToString();

                        EDButton.CreateBtn("删除数据", wid01, 20, () => {
                            SelSkill.Data.RemoveAt(selIndex);
                        });
                    });
                }

                EDButton.CreateBtn("添加数据", wid * 0.9f, 25, () => {
                    SelSkill.Data.Add(new SkillDataJson());
                });
            });
        }
Ejemplo n.º 4
0
        private void DrawSkillInfo(float width, float height)
        {
            object conValue = SelSkill.ContinueTime;

            EDTypeField.CreateTypeField("技能持续时间:", ref conValue, typeof(double), width, 25);
            SelSkill.ContinueTime = double.Parse(conValue.ToString());

            object value = LCConvert.StrChangeToObject(SelSkill.Area, typeof(Vector2).FullName);

            EDTypeField.CreateTypeField("技能范围:", ref value, typeof(Vector2), width, 25);
            SelSkill.Area = value.ToString();
        }
Ejemplo n.º 5
0
        private void DrawEditorNodeKeyValue()
        {
            EDLayout.CreateScrollView(ref valuePos, "", mRect.width, mRect.height, ((width, height) =>
            {
                //可编辑键值
                for (int j = 0; j < Json.KeyValues.Count; j++)
                {
                    NodeKeyValue keyValue = Json.KeyValues[j];

                    object value = LCConvert.StrChangeToObject(keyValue.Value, keyValue.TypeFullName);
                    Type ty = LCReflect.GetType(keyValue.TypeFullName);
                    EDTypeField.CreateTypeField(keyValue.KeyName + "= ", ref value, ty, width - 10, 20);

                    keyValue.Value = value.ToString();
                }
            }));
        }
Ejemplo n.º 6
0
        //组件编辑界面
        private void ShowSelComWindow(float width, float height)
        {
            List <EntityComValueJson> values = UpdateSelComEditorValues();

            EDLayout.CreateScrollView(ref ComValuePos, "Box", width, height, () =>
            {
                for (int i = 0; i < values.Count; i++)
                {
                    EntityComValueJson comView = values[i];
                    Type resType = null;
                    resType      = LCReflect.GetType(comView.Type);
                    if (resType == null)
                    {
                        resType = LCReflect.GetType(comView.Type);
                    }
                    object value = LCConvert.StrChangeToObject(comView.Value, resType.FullName);
                    EDTypeField.CreateTypeField(comView.Name + "= ", ref value, resType, width, 40);
                    SetSelComJson(comView.Name, value.ToString());
                }
            });
        }
Ejemplo n.º 7
0
        /// <summary>
        /// 渲染实体组件列表
        /// </summary>
        private static void DrawEntityComs(bool isShow, List <EntityComView> comViews, float width, float height)
        {
            if (isShow == false)
            {
                return;
            }
            EDLayout.CreateScrollView(ref ScrollPos, "GroupBox", width, height, () =>
            {
                for (int i = 0; i < comViews.Count; i++)
                {
                    EntityComView comView = comViews[i];
                    EditorGUILayout.Space();
                    GUI.color = Color.green;
                    //组件名
                    EditorGUILayout.LabelField("组件:", comView.ComName, GUILayout.Width(width), GUILayout.Height(20));

                    //可编辑键值
                    for (int j = 0; j < comView.EditorValueList.Count; j++)
                    {
                        GUI.color            = Color.red;
                        ComKeyValueView info = comView.EditorValueList[j];
                        object valueObj      = info.Info.GetValue(info.Com);
                        EDTypeField.CreateTypeField(info.KeyName + "= ", ref valueObj, info.Info.FieldType, width, 20);
                        LCReflect.SetTypeFieldValue(info.Com, info.KeyName, valueObj);
                    }

                    //只读值
                    for (int j = 0; j < comView.ValueList.Count; j++)
                    {
                        GUI.color            = Color.white;
                        ComKeyValueView info = comView.ValueList[j];
                        object valueObj      = info.Info.GetValue(info.Com);
                        EDTypeField.CreateLableField(info.KeyName + "= ", valueObj.ToString(), width, 20);
                    }
                }
            });
        }
Ejemplo n.º 8
0
        private void DrawReqList()
        {
            EDLayout.CreateScrollView(ref reqPos, "box", position.width, position.height - 20, (() =>
            {
                List <int> showList = GetWeightList();
                for (int i = 0; i < showList.Count; i++)
                {
                    int key = showList[i];
                    string reqName = GetReqIdName(key);

                    WeightJson json = GetReqWeightJson(key);
                    object value = json.Weight;
                    EDTypeField.CreateTypeField(reqName, ref value, typeof(int), position.width, 20);
                    json.Weight = (int)value;

                    EDButton.CreateBtn("强制置换请求权重", 200, 25, (() => { json.Weight = ECSDefinition.REForceSwithWeight; }));

                    EDButton.CreateBtn("请求自身判断置换请求权重", 200, 25, (() => { json.Weight = ECSDefinition.RESwithRuleSelf; }));

                    EDTypeField.CreateLableField("------------------------", "", position.width, 10);
                    EditorGUILayout.Space();
                }
            }));
        }
Ejemplo n.º 9
0
        //实体编辑界面
        private void ShowSelEntityWindow(float width)
        {
            //基础配置只读
            EDTypeField.CreateLableField("实体名:", SelEntity.EntityName, width, 20);

            object tipobj = SelEntity.TipStr;

            EDTypeField.CreateTypeField("描述信息:", ref tipobj, typeof(string), width, 20);
            SelEntity.TipStr = tipobj.ToString();

            //决策分组
            SelEntity.Group = (EntityDecGroup)EditorGUILayout.EnumPopup("实体决策分组", SelEntity.Group);
            EditorGUILayout.Space();

            //预制体路径
            EditorGUILayout.LabelField("选择预制体:");
            GameObject prefab = null;

            prefab = EditorGUILayout.ObjectField(prefab, typeof(GameObject), false) as GameObject;
            if (prefab != null)
            {
                SelEntity.PrefabPath = AssetDatabase.GetAssetPath(prefab);
            }
            EditorGUILayout.LabelField("预制体路径:");
            EditorGUILayout.LabelField(SelEntity.PrefabPath, "", "box");
            EditorGUILayout.Space();

            //组件列表
            EditorGUILayout.LabelField("组件列表:");
            EDLayout.CreateScrollView(ref ComListPos, "box", width, 150, () => {
                for (int i = 0; i < SelEntity.Coms.Count; i++)
                {
                    //按钮名
                    string btnName = SelEntity.Coms[i].ComName;
                    Type comType   = LCReflect.GetType(SelEntity.Coms[i].ComName);
                    if (comType != null)
                    {
                        ComAttribute comAttribute = LCReflect.GetTypeAttr <ComAttribute>(comType);
                        if (comAttribute != null)
                        {
                            btnName = comAttribute.ViewName;
                        }
                    }
                    else
                    {
                        SelEntity.Coms.RemoveAt(i);
                        continue;
                    }

                    EDButton.CreateBtn(btnName, width * 0.8f, 20, () =>
                    {
                        int comIndex = i;
                        EDPopMenu.CreatePopMenu(new List <string>()
                        {
                            "编辑组件", "删除组件"
                        }, (int index) =>
                        {
                            if (index == 0)
                            {
                                SelCom = LCReflect.GetType(SelEntity.Coms[comIndex].ComName);
                            }
                            else if (index == 1)
                            {
                                SelEntity.Coms.RemoveAt(comIndex);
                            }
                        });
                    });
                    EditorGUILayout.Space();
                }
            });

            //添加组件
            EDButton.CreateBtn("添加组件", 200, 50, () =>
            {
                List <Type> comTyps    = LCReflect.GetClassByType <BaseCom>();
                List <string> showList = new List <string>();
                List <Type> showTyps   = new List <Type>();
                for (int j = 0; j < comTyps.Count; j++)
                {
                    if (CheckContainCom(comTyps[j].FullName))
                    {
                        continue;
                    }
                    showTyps.Add(comTyps[j]);
                    ComAttribute comAttribute = LCReflect.GetTypeAttr <ComAttribute>(comTyps[j]);
                    if (comAttribute != null)
                    {
                        if (comAttribute.GroupName == "")
                        {
                            comAttribute.GroupName = "Default";
                        }
                        showList.Add(comAttribute.GroupName + "/" + comAttribute.ViewName);
                    }
                    else
                    {
                        showList.Add(comTyps[j].FullName);
                    }
                }

                EDPopMenu.CreatePopMenu(showList, (int index) =>
                {
                    Type comType = showTyps[index];
                    if (CheckContainCom(comType.FullName))
                    {
                        Debug.LogError("重复的组件>>>>>>>>" + comType.FullName);
                        return;
                    }

                    EntityComJson comJson = new EntityComJson()
                    {
                        ComName = comType.FullName,
                    };
                    SelEntity.Coms.Add(comJson);
                });
            });

            //保存配置
            EDButton.CreateBtn("保存配置", 200, 50, SaveEntityJsonList);

            //删除实体
            EDButton.CreateBtn("删除实体", 200, 30, () =>
            {
                EDDialog.CreateDialog("删除", "确认删除该实体吗?", (() =>
                {
                    MEntityJsonList.List.Remove(SelEntity);
                    SelEntityChange(null);
                }));
            });
        }
Ejemplo n.º 10
0
        private void DrawSkill(float width, float height)
        {
            if (SelSkill == null)
            {
                return;
            }

            EDLayout.CreateVertical("box", width, height, (float wid, float hei) =>
            {
                //动画
                if (SelAnim != null)
                {
                    AnimPlayTime = EditorGUILayout.Slider("播放动画", AnimPlayTime, 0, GetTotalAnimTime());

                    object playScale = TimePlayScale;
                    EDTypeField.CreateTypeField("播放动画时间倍数:", ref playScale, typeof(string), width, 25);
                    TimePlayScale = float.Parse(playScale.ToString());

                    if (IsPlaying)
                    {
                        GUI.color = Color.red;
                        EDButton.CreateBtn("暂停", width, 50, () =>
                        {
                            IsPlaying = false;
                        });
                    }
                    else
                    {
                        GUI.color = Color.green;
                        EDButton.CreateBtn("播放", width, 50, () =>
                        {
                            IsPlaying = true;
                        });
                    }
                }
                GUI.color = Color.white;
                EDTypeField.CreateLableField("技能Id:" + SelSkill.Id, "", width, 25);
                object value = SelSkill.DecStr;
                EDTypeField.CreateTypeField("技能描述:", ref value, typeof(string), width, 25);
                SelSkill.DecStr = value.ToString();

                object triggerValue = SelSkill.TriggerTime;
                EDTypeField.CreateTypeField("技能触发时间:", ref triggerValue, typeof(double), width, 25);
                SelSkill.TriggerTime = double.Parse(triggerValue.ToString());

                EDButton.CreateBtn("删除技能", 200, 50, () =>
                {
                    Json.List.Remove(SelSkill);
                    SelSkill = null;
                });

                ShowInfo = EditorGUILayout.Foldout(ShowInfo, "技能信息");
                if (ShowInfo)
                {
                    DrawSkillInfo(width, height * 0.3f);
                }
                GUILayout.Space(10);

                ShowData = EditorGUILayout.Foldout(ShowData, "技能数据");
                if (ShowData)
                {
                    DrawSkillData(width, height * 0.3f);
                }
                GUILayout.Space(10);

                ShowAudio = EditorGUILayout.Foldout(ShowAudio, "技能音效");
                if (ShowAudio)
                {
                    DrawSkillAudio(width, height * 0.3f);
                }
                GUILayout.Space(10);

                ShowEffect = EditorGUILayout.Foldout(ShowEffect, "技能特效");
                if (ShowEffect)
                {
                    DrawSkillEffect(width, height * 0.3f);
                }
                GUILayout.Space(10);
            });
        }