Ejemplo n.º 1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            graphics.SynchronizeWithVerticalRetrace = false;
            IsFixedTimeStep = false;

            _ecs = new ECS();
            _ecs.InitiliseSettings();

            graphics.PreferredBackBufferWidth  = _ecs.Settings.Width;             // set this value to the desired width of your window
            graphics.PreferredBackBufferHeight = _ecs.Settings.Height;            // set this value to the desired height of your window
            graphics.ApplyChanges();

            IsMouseVisible = true;

            base.Initialize();
        }