Ejemplo n.º 1
0
 private void OnArcTextureLoaded(object sender, ArcTextureLoadedEventArgs e)
 {
     try
     {
         if (Dumper.DumpTexture(CurrentScene, e))
         {
             Logger.Log(LogLevel.Debug, $"Texture '{e.Name}' dumped.");
         }
     }
     catch (Exception ex)
     {
         Logger.Log(LogLevel.Error, ex);
     }
 }