Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     winConditions = gameObject.GetComponent <ThreatCheckScript>();
     board         = gameObject.GetComponent <DrawBoardScript>();
     utility       = gameObject.GetComponent <UtilityScripts>();
     placePiece    = gameObject.GetComponent <GamePieceScript>();
     eval          = gameObject.GetComponent <EvaluateBoardScript>();
 }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        player = gameObject.GetComponent <PlayerController>();

        //Draw board
        DrawBoardScript drawBoard = gameObject.GetComponent <DrawBoardScript>();

        drawBoard.DrawBoard(columns, rows);

        //Set camera position to center of board
        float halfCellSize = drawBoard.cellSize / 2;

        float cameraX = (columns * halfCellSize) - halfCellSize;
        float cameraY = (rows * halfCellSize) - halfCellSize;

        cameraControls.PositionCamera(cameraX, cameraY);
    }
Ejemplo n.º 3
0
 // Use this for initialization
 void Start()
 {
     board = gameObject.GetComponent <DrawBoardScript>();
 }
Ejemplo n.º 4
0
 void Start()
 {
     utility       = gameObject.GetComponent <UtilityScripts>();
     winConditions = gameObject.GetComponent <ThreatCheckScript>();
     drawBoard     = gameObject.GetComponent <DrawBoardScript>();
 }