Ejemplo n.º 1
0
 private void MapInstalledASIs()
 {
     //Find what group contains our installed ASI.
     foreach (InstalledASIMod asi in InstalledASIs)
     {
         bool mapped = false;
         foreach (ASIModUpdateGroup amug in ASIModUpdateGroups)
         {
             var matchingAsi = amug.ASIModVersions.FirstOrDefault(x => x.Hash == asi.Hash);
             if (matchingAsi != null)
             {
                 //We have an installed ASI in the manifest
                 var displayedItem = amug.ASIModVersions.MaxBy(y => y.Version);
                 displayedItem.UIOnly_Installed = true;
                 displayedItem.UIOnly_Outdated  = displayedItem != matchingAsi; //is the displayed item (the latest) the same as the item we found?
                 displayedItem.InstalledInfo    = asi;
                 mapped = true;
                 break;
             }
         }
         if (!mapped)
         {
             DisplayedASIMods.Add(asi);
         }
     }
 }
Ejemplo n.º 2
0
        public void RefreshASIStates()
        {
            // Rebuild the list of shown ASIs
            if (SelectedTarget != null)
            {
                var selectedObject          = SelectedASI;
                var installedASIs           = SelectedTarget.GetInstalledASIs();
                var installedKnownASIMods   = installedASIs.OfType <KnownInstalledASIMod>();
                var installedUnknownASIMods = installedASIs.OfType <UnknownInstalledASIMod>();
                var notInstalledASIs        = ASIManager.GetASIModsByGame(SelectedTarget.Game).Except(installedKnownASIMods.Select(x => x.AssociatedManifestItem.OwningMod));
                DisplayedASIMods.ReplaceAll(installedKnownASIMods.OrderBy(x => x.AssociatedManifestItem.Name));
                DisplayedASIMods.AddRange(installedUnknownASIMods.OrderBy(x => x.UnmappedFilename));
                DisplayedASIMods.AddRange(notInstalledASIs.OrderBy(x => x.LatestVersion.Name));

                // Attempt to re-select the existing object
                if (DisplayedASIMods.Contains(selectedObject))
                {
                    SelectedASI = selectedObject;
                }
                else
                {
                    foreach (var v in DisplayedASIMods)
                    {
                        if (v is KnownInstalledASIMod kim && kim.AssociatedManifestItem.OwningMod == selectedObject)
                        {
                            SelectedASI = v;
                            break;
                        }
                    }
                }



                //Application.Current.Dispatcher.Invoke(() =>
                //{
                //    DisplayedASIMods.ReplaceAll(DisplayedASIMods.Where(x => x is ASIMod).ToList());
                //});
                ////Clear installation states
                //foreach (var asi in DisplayedASIMods)
                //{
                //    if (asi is ASIMod a)
                //    {
                //        //a.UIOnly_Installed = false;
                //        //a.UIOnly_Outdated = false;
                //        //a.InstalledInfo = null;
                //    }
                //}
            }

            //InstalledASIs = GetInstalledASIMods(Game);
            //MapInstalledASIs();
            //UpdateSelectionTexts(SelectedASI);
        }
Ejemplo n.º 3
0
 public void RefreshASIStates()
 {
     //Remove installed ASIs
     //Must run on UI thread
     Application.Current.Dispatcher.Invoke(() =>
     {
         DisplayedASIMods.ReplaceAll(DisplayedASIMods.Where(x => x is ASIMod).ToList());
     });
     //Clear installation states
     foreach (var asi in DisplayedASIMods)
     {
         if (asi is ASIMod a)
         {
             a.UIOnly_Installed = false;
             a.UIOnly_Outdated  = false;
             a.InstalledInfo    = null;
         }
     }
     InstalledASIs = getInstalledASIMods();
     MapInstalledASIs();
     //UpdateSelectionTexts(SelectedASI);
 }
Ejemplo n.º 4
0
 internal void SetUpdateGroups(List <ASIModUpdateGroup> asiUpdateGroups)
 {
     ASIModUpdateGroups = asiUpdateGroups;
     DisplayedASIMods.ReplaceAll(ASIModUpdateGroups.Where(x => x.Game == Game && !x.IsHidden).Select(x => x.ASIModVersions.MaxBy(y => y.Version)).OrderBy(x => x.Name)); //latest
 }