Ejemplo n.º 1
0
 public void PlayDialougeIfNotPlaying(DialougeSequence ToPlay)
 {
     if (playingSequence.Count <= 0)
     {
         PlayDialouge(ToPlay);
     }
 }
Ejemplo n.º 2
0
    public void PlayDialouge(DialougeSequence ToPlay)
    {
        playingSequence.Enqueue(ToPlay.textStrings);

        if (!iactive)
        {
            lineHasPlayed = false;
            dialougeIndex = 0;
            iactive       = true;
            Text.enabled  = true;
        }
    }