Ejemplo n.º 1
0
    public IEnumerator interact()
    {
        if (PlayerMovement.player.setCheckBusyWith(this.gameObject))
        {
            StartCoroutine(Dialog.drawSignBox(signTint));
            if (printTextMethod == DialogBoxHandler.PrintTextMethod.Typewriter)
            {
                StartCoroutine(Dialog.drawTextSilent(signText));
            }
            else if (printTextMethod == DialogBoxHandler.PrintTextMethod.Instant)
            {
                Dialog.drawTextInstant(signText);
            }

            yield return(null);

            while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back") &&
                   Input.GetAxisRaw("Horizontal") == 0 && Input.GetAxisRaw("Vertical") >= 0)
            {
                yield return(null);
            }

            StartCoroutine(Dialog.undrawSignBox());

            yield return(null);

            PlayerMovement.player.unsetCheckBusyWith(this.gameObject);
        }
    }