public IEnumerator interact() { if (PlayerMovement.player.setCheckBusyWith(this.gameObject)) { StartCoroutine(Dialog.drawSignBox(signTint)); if (printTextMethod == DialogBoxHandler.PrintTextMethod.Typewriter) { StartCoroutine(Dialog.drawTextSilent(signText)); } else if (printTextMethod == DialogBoxHandler.PrintTextMethod.Instant) { Dialog.drawTextInstant(signText); } yield return(null); while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back") && Input.GetAxisRaw("Horizontal") == 0 && Input.GetAxisRaw("Vertical") >= 0) { yield return(null); } StartCoroutine(Dialog.undrawSignBox()); yield return(null); PlayerMovement.player.unsetCheckBusyWith(this.gameObject); } }