Ejemplo n.º 1
0
        public SkillshotDetector(DetectionTeam detection = DetectionTeam.EnemyTeam)
        {
            Detection = detection;

            Game.OnTick                    += OnTick;
            GameObject.OnCreate            += GameObjectOnCreate;
            GameObject.OnDelete            += GameObjectOnDelete;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Spellbook.OnStopCast           += OnStopCast;
        }
Ejemplo n.º 2
0
        public SkillshotDetector(DetectionTeam detection = DetectionTeam.EnemyTeam)
        {
            Detection = detection;

            Game.OnTick += OnTick;
            GameObject.OnCreate += GameObjectOnCreate;
            GameObject.OnDelete += GameObjectOnDelete;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Spellbook.OnStopCast += OnStopCast;
        }
        public SkillshotDetector(DetectionTeam teamDetect = DetectionTeam.EnemyTeam)
        {
            TeamDetect = teamDetect;

            Game.OnTick += OnTick;
            GameObject.OnCreate += GameObjectOnCreate;
            GameObject.OnDelete += GameObjectOnDelete;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Spellbook.OnStopCast += OnStopCast;
            Drawing.OnDraw += OnDraw;
        }
        public SkillshotDetector(DetectionTeam teamDetect = DetectionTeam.EnemyTeam)
        {
            TeamDetect = teamDetect;

            Game.OnTick                    += OnTick;
            GameObject.OnCreate            += GameObjectOnCreate;
            GameObject.OnDelete            += GameObjectOnDelete;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Spellbook.OnStopCast           += OnStopCast;
            Drawing.OnDraw                 += OnDraw;
        }