void OnTriggerEnter(Collider other) { Deskodj ds1 = new Deskodj(); Deskodj ds2 = new Deskodj(); Deskodj ds3 = new Deskodj(); Destroy(obj); x++; txt.text = "шаров в лунке" + " " + x.ToString() + "| 7"; if (x == 7) { SceneManager.LoadScene(y); x = 0; } }
void OnTriggerEnter(Collider other) { if (other.tag == "pit") { Deskodj ds1 = new Deskodj(); Destroy(obj); x++; txt.text = who + " " + x.ToString() + "| " + end; if (x == EndScore) { WinMenu.SetActive(true); Money.wallet += 10; } } }