Ejemplo n.º 1
0
        public override void Init(ISkillCellData cellData, SkillBase skillBase)
        {
            if (m_cameraFollow != null && m_cameraFollow.IsDisableCameraShake() == false)
            {
                Invoke("ShakeStart", ((CameraShakeCellDesc)cellData).playTime + 0.000002f); // 这里加个0.000002f 让ShakeStart函数在Start后执行
            }

            //active the camera blur
            if (((CameraShakeCellDesc)cellData).fBlurTime > 0.0f)
            {
                GameObject obj = GameObject.FindGameObjectWithTag("MainCamera");
                if (obj)
                {
                    DeemoRadialBlur blur = obj.GetComponent <DeemoRadialBlur>();

                    if (blur)
                    {
                        //  GameObject blurObj = blur.;
                        //  blurObj.SetActive(true);

                        blur.enabled = true;

                        Invoke("Endblur", ((CameraShakeCellDesc)cellData).fBlurTime);
                    }
                }
            }
        }
Ejemplo n.º 2
0
        void UpdateBlur()
        {
            if (isBlurEnd)
            {
                return;
            }

            if (desc.blurStart < 0)
            {
                return;
            }

            var diff = Time.time - beginTime;

            diff -= desc.blurStart;

            if (diff < 0)
            {
                return;
            }
            if (!setBlur)
            {
                if (camTransform != null)
                {
                    DeemoRadialBlur blur = camTransform.GetComponent <DeemoRadialBlur>();
                    if (blur != null)
                    {
                        blur.enabled = true;
                    }
                }

                setBlur = true;
            }

            diff -= desc.blurDuration;
            if (diff >= 0)
            {
                isBlurEnd = true;
                if (camTransform != null)
                {
                    var blur = camTransform.GetComponent <DeemoRadialBlur>();
                    if (blur != null)
                    {
                        blur.enabled = false;
                    }
                }
            }
        }
Ejemplo n.º 3
0
    // Use this for initialization
    void OnEnable()
    {
        // Disable if we don't support image effects
        if (!SystemInfo.supportsImageEffects)
        {
            enabled = false;
            return;
        }

        if (null != SG.CoreEntry.gCameraMgr.MainCamera)
        {
            _radialBlur         = SG.CoreEntry.gCameraMgr.MainCamera.GetComponent <DeemoRadialBlur>();
            _radialBlur.enabled = false;
            StartCoroutine(RadialBlurCo(timeStart, duration, width, strength));
        }
    }
Ejemplo n.º 4
0
        void Endblur()
        {
            CancelInvoke("Endblur");

            GameObject obj = GameObject.FindGameObjectWithTag("MainCamera");

            if (obj)
            {
                DeemoRadialBlur blur = obj.GetComponent <DeemoRadialBlur>();

                if (blur)
                {
                    //  GameObject blurObj = blur.gameObject;
                    //  blurObj.SetActive(false);

                    blur.enabled = false;
                }
            }
        }