public override void Execute() { if (W.IsReady() && E.IsReady() && R.IsReady() && Config.Modes.Combo.UseWMinMana <= Player.Mana) { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical) ?? TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target != null && Config.Modes.Combo.FullCombo && target.TotalShieldHealth() < (W.GetRealDamage(target) + E.GetRealDamage(target) + R.GetRealDamage(target))) { var pred = W.GetPrediction(target); W.Cast(pred.CastPosition); E.Cast(target); } } if (W.IsEnabledAndReady(Orbwalker.ActiveModes.Combo)) { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical) ?? TargetSelector.GetTarget(W.Range, DamageType.Magical); if (target != null && Config.Modes.Combo.UseW && Config.Modes.Combo.UseWMinHealth < Player.HealthPercent && Config.Modes.Combo.UseWMinMana <= Player.Mana) { var pred = W.GetPrediction(target); if (Config.Modes.Combo.UseWKill && W.GetRealDamage(target) > target.Health) { if (!Config.Modes.Combo.UseWTower && !target.IsUnderHisturret()) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } else if (!Config.Modes.Combo.UseWStacks && Config.Modes.Combo.UseWTower) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } } else if (!Config.Modes.Combo.UseWKill && Config.Modes.Combo.UseWStacks && Damages.GetStacks(target) == 4) { if (!Config.Modes.Combo.UseWTower && !target.IsUnderHisturret()) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } else if (Config.Modes.Combo.UseWTower) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } } else if (!Config.Modes.Combo.UseWKill && !Config.Modes.Combo.UseWStacks && !Config.Modes.Combo.UseWTower && !target.IsUnderHisturret()) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } else if (!Config.Modes.Combo.UseWKill && !Config.Modes.Combo.UseWStacks && Config.Modes.Combo.UseWTower) { if (Config.Modes.Combo.UseWMax >= target.CountEnemiesInRange(1500)) { W.Cast(pred.CastPosition); } } } } if (E.IsEnabledAndReady(Orbwalker.ActiveModes.Combo)) { var target = TargetSelector.GetTarget(E.Range, DamageType.Physical) ?? TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target != null && Config.Modes.Combo.UseE) { E.Cast(target); } } }