public void OnDraw(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(ene => ene.IsValidTarget(1500))) { if (Menu.Item("Damage").GetValue <bool>()) { heroHealthBarIndicator.Unit = enemy; heroHealthBarIndicator.DrawDmg(Damage.GetComboDamage(enemy), enemy.Health <= Damage.GetComboDamage(enemy) * .9 ? Color.LawnGreen : Color.Yellow); } if (Menu.Item("Counter").GetValue <bool>()) { Drawing.DrawText( enemy.HPBarPosition.X + Menu.Item("Vayne.Drawings.Damage.X").GetValue <Slider>().Value, enemy.HPBarPosition.Y + Menu.Item("Vayne.Drawings.Damage.Y").GetValue <Slider>().Value, System.Drawing.Color.AliceBlue, "Attacks: " + Damage.DamageCounter(enemy)); } } }