Ejemplo n.º 1
0
 public override int DamageEntity(DamageSource _damageSource, int _strength, bool _criticalHit, float impulseScale)
 {
     if (base.GetRevengeTarget() == null && _damageSource.getEntityId() != -1)
     {
         EntityAlive entityAlive = this.world.GetEntity(_damageSource.getEntityId()) as EntityAlive;
         if (entityAlive != null && entityAlive.IsCrouching && (_damageSource.GetDamageType() == EnumDamageTypes.Piercing || _damageSource.GetDamageType() == EnumDamageTypes.Bashing || _damageSource.GetDamageType() == EnumDamageTypes.Slashing || _damageSource.GetDamageType() == EnumDamageTypes.Crushing))
         {
             _damageSource.DamageMultiplier = Constants.cSneakDamageMultiplier;
         }
     }
     return(base.DamageEntity(_damageSource, _strength, _criticalHit, impulseScale));
 }