Ejemplo n.º 1
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 public ShieldState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, D_ShieldState stateData) : base(entity, stateMachine, animBoolName)
 {
     this.stateData = stateData;
 }
 public EHuskWarrior_ShieldState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, D_ShieldState stateData, Enermy_HuskWarrior enermy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enermy = enermy;
 }
Ejemplo n.º 3
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 public EGreatHuskSentry_ShieldState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, D_ShieldState stateData, Enermy_GreatHuskSentry enermy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enermy = enermy;
 }