Ejemplo n.º 1
0
    public static void StartDdaGame()
    {
        DDA.init();
        var worlds = DDA.GetWorldNames();

        Debug.Log("Found " + worlds.Length + " worlds");
        WorldName = worlds[0];

        Debug.Log("Loading " + WorldName);

        DDA.loadGame(WorldName);
        Debug.Log("Game loaded");
    }
Ejemplo n.º 2
0
 public void OnLoadClick()
 {
     DestroyObjs();
     CurrentWorld    = null;
     _createdObjects = CreateButtonList(DDA.GetWorldNames(), OnWorldClick);
 }