Ejemplo n.º 1
0
 static int QPYX_StartCoroutineToWaitOneFrame_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 2);
         UnityEngine.MonoBehaviour QPYX_arg0_YXQP = (UnityEngine.MonoBehaviour)ToLua.CheckObject <UnityEngine.MonoBehaviour>(L_YXQP, 1);
         System.Action             QPYX_arg1_YXQP = (System.Action)ToLua.CheckDelegate <System.Action>(L_YXQP, 2);
         CustomerUtil.StartCoroutineToWaitOneFrame(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Ejemplo n.º 2
0
 static int StartCoroutineToWaitOneFrame(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.MonoBehaviour arg0 = (UnityEngine.MonoBehaviour)ToLua.CheckObject <UnityEngine.MonoBehaviour>(L, 1);
         System.Action             arg1 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 2);
         CustomerUtil.StartCoroutineToWaitOneFrame(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }