Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        _instance = this;

        //animator = GetComponent<Animator>();
        spriteRenderer = GetComponent<SpriteRenderer>();

        if (cursorImage != null) imageSprite = cursorImage.GetComponent<Image>();

        if (imageSprite != null) imageSprite.enabled = false;
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        _instance = this;

        //animator = GetComponent<Animator>();
        spriteRenderer = GetComponent <SpriteRenderer>();

        if (cursorImage != null)
        {
            imageSprite = cursorImage.GetComponent <Image>();
        }

        if (imageSprite != null)
        {
            imageSprite.enabled = false;
        }
    }
Ejemplo n.º 3
0
    public void onPanelClick(int panel)
    {
        Debug.Log("Panelclicked " + panel.ToString());

        if (CursorControler.reward.id < 0)
        {
            player.putinHand(rewards[panel]);
            rewards[panel].reset();
            slots[panel].setReward(-1, 0);
        }
        else
        {
            if (rewards[panel].id < 0 || rewards[panel].id == CursorControler.reward.id)
            {
                rewards[panel].id     = CursorControler.reward.id;
                rewards[panel].count += CursorControler.reward.count;
                slots[panel].setReward(rewards[panel]);
                CursorControler.SetReward(-1, 0);
                player.putinHand(-1, 0);
            }
        }
    }