Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     if (instance == null)
     {
         instance = GetComponent <CountdownCanvasScript>();
     }
     else
     {
         Destroy(gameObject);
     }
     SetInactive();
 }
Ejemplo n.º 2
0
 private void GenerateLevel()
 {
     SetConstants();
     SetAugLines();
     MakeFloor();
     MakeTrack();
     CreatePortal();
     CreateCheckPoints();
     SetCheckpoints();
     Spawn();
     playContainer.gameObject.SetActive(true);
     MainOverlay.SetActive();
     idcanvas.SetActive(false);
     CountdownCanvasScript.SetActive();
 }