Ejemplo n.º 1
0
    /// <summary>
    /// 初期化処理
    /// </summary>
    public override void Initialize(DrumManager_Script manager)
    {
        // 親オブジェクトを入れる
        m_manager = manager;

        m_leftStick  = GameObject.FindGameObjectWithTag("StickLeft").GetComponent <StickLeft_Script>();
        m_rightStick = GameObject.FindGameObjectWithTag("StickRight").GetComponent <StickRight_Script>();
        //m_stick = FindObjectOfType<Stick_Script>();

        m_captureCount = 0;

        m_captureUIC      = GameObject.Find("CaptureCanvas");
        m_captureModeText = m_captureUIC.transform.Find("CaptureModeText");

        m_timerCount = COUNT_RESET;

        // コストのゲージUIのアタッチされたScriptを取得
        m_costUIScript = GameObject.Find("Slider").GetComponent <CostUI_Script>();
    }
Ejemplo n.º 2
0
    new void Awake()
    {
        // ノーツ管理オブジェクトを取得
        m_notesManager = GameObject.Find("NotesManager");

        // ノーツ生成オブジェクトを取得
        m_notesInstance = m_notesManager.GetComponent <NotesInstance_Script>();
        // クリーチャーのデータを取得
        m_pCreature_Script = BattleManager_Script.Get.PlayerCreature;

        // 技の名前UIを取得
        m_abilityNameTextUI = GameObject.Find("AbilityNameTextUI");
        // アタッチされたScriptを取得
        m_abilityNameUI_Script = m_abilityNameTextUI.GetComponent <AttackAbilityNameUI_Script>();

        // コストのゲージUIを取得
        m_CostUI = GameObject.Find("Slider");
        // アタッチされたScriptを取得
        m_costUI_Script = m_CostUI.GetComponent <CostUI_Script>();
    }
Ejemplo n.º 3
0
    /// <summary>
    /// 初期化処理
    /// </summary>
    /// <param name="manager">ドラムマネージャー</param>
    public override void Initialize(DrumManager_Script manager)
    {
        // 親オブジェクトを入れる
        m_manager = manager;

        m_leftStick            = GameObject.FindGameObjectWithTag("StickLeft").GetComponent <StickLeft_Script>();
        m_rightStick           = GameObject.FindGameObjectWithTag("StickRight").GetComponent <StickRight_Script>();
        m_stickManager         = GameObject.Find("StickManeger");
        m_stickManagerScript   = m_stickManager.GetComponent <StickManager_Script>();
        m_abilitySheet_Wood    = GameObject.Find("AbilitySheet_Wood");
        m_recipeNote           = m_abilitySheet_Wood.transform.Find("AttackRecipeCanvas");
        m_recipeTextUI_Script  = m_recipeNote.GetComponent <AttackRecipiTextUI_Script>();
        m_recipeNote           = m_abilitySheet_Wood.transform.Find("Notes");
        m_recipeNotesUI_Script = m_recipeNote.GetComponent <AttackRecipeNotesUI_Script>();


        m_switchUIC = GameObject.Find("SwitchUI Canvas");
        m_icon      = m_switchUIC.transform.Find("SwitchUI");

        m_costUIScript = GameObject.Find("Slider").GetComponent <CostUI_Script>();
    }