public static bool GetExit() { if (inputType == InputType.Controller) { return(ControllerInputManager.GetBackButton()); } else if (inputType == InputType.KeyboardMouse) { return(Input.GetKeyDown(KeyCode.Q)); } else { return(false); } }
public static bool GetExit() { if (inputType == InputType.Controller) { return(ControllerInputManager.GetBackButton()); } else if (inputType == InputType.KeyboardMouse) { return(Input.GetKeyDown(KeyCode.Q)); } else { return(false); } }