Ejemplo n.º 1
0
 void Awake()
 {
     _physics      = GetComponent <PhysicsController2D>();
     _stats        = GetComponent <ControllableStats>();
     _canTakeInput = GetComponent <CanTakeInput>();
     _energy       = GetComponent <HasEnergy>();
     _followText   = GetComponent <FollowText>();
     _gun          = GetComponent <UnconventionalGun>();
 }
Ejemplo n.º 2
0
    void Awake()
    {
        _collider  = GetComponent <BoxCollider2D>();
        _transform = GetComponent <Transform>();
        _stats     = GetComponent <ControllableStats>();

        _velocity = Vector3.zero;

        Collisions = new CollisionModel();
    }