Ejemplo n.º 1
0
 void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.CompareTag("projectile"))
     {
         Debug.Log("[Enemies] Collide with projectile");
         Destroy(gameObject);
     }
     if (collision.gameObject.CompareTag("Player"))
     {
         ControlPlayer ctplayer = collision.gameObject.GetComponent <ControlPlayer>();
         ctplayer.declife();
         Destroy(gameObject);
         Debug.Log("[Enemies] Collide with player");
     }
 }