private void InitMenu() { ComboMenu = MainMenu.AddSubMenu("Combo Settings:", "Combo Settings: "); ComboMenu.Add("useq", new CheckBox("Auto Q", true)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("1 : PRADA | 2 : MARKSMAN | 3 : VHR | 4: SharpShooter"); ComboMenu.Add("qmode", new Slider("Q Mode: ", 1, 1, 4)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("1 : NEVER | 2 : E-NOT-READY | 3 : ALWAYS "); ComboMenu.Add("qantigc", new Slider("Use Q Antigapcloser ", 1, 1, 3)); ComboMenu.AddSeparator(); ComboMenu.Add("focus2w", new CheckBox("Try To Focus 2W", false)); ComboMenu.Add("dontattackwhileinvisible", new CheckBox("Smart Invisible Attacking", true)); ComboMenu.Add("user", new CheckBox("Use R In Combo", false)); CondemnMenu = MainMenu.AddSubMenu("Condemn Settings:", "Condemn Settings:"); CondemnMenu.Add("usee", new CheckBox("Auto E", true)); CondemnMenu.Add("edelay", new Slider("E Delay (in ms) ", 0, 0, 100)); CondemnMenu.AddSeparator(); CondemnMenu.AddLabel("1 : PRADASMART | 2 : PRADAPERFECT | 3 : MARKSMAN"); CondemnMenu.AddLabel("4 : SHARPSHOOTER | 5 : GOSU | 6 : VHR"); CondemnMenu.AddLabel("7 : PRADALEGACY | 8 : FASTEST | 9 : OLDPRADA"); CondemnMenu.Add("emode", new Slider("E Mode : ", 8, 1, 9)); CondemnMenu.AddSeparator(); CondemnMenu.Add("useeinterrupt", new CheckBox("Use E To Interrupt", true)); CondemnMenu.Add("useeantigapcloser", new CheckBox("Use E AntiGapcloser", true)); CondemnMenu.Add("ewhenmeleesnear", new CheckBox("Use E when Melee near", false)); CondemnMenu.Add("epushdist", new Slider("E Push Distance : ", 425, 300, 470)); CondemnMenu.Add("ehitchance", new Slider("Condemn Hitchance : ", 50, 0, 100)); CondemnMenu.Add("semiautoekey", new KeyBind("Semi Automatic Condemn", false, KeyBind.BindTypes.HoldActive, "E".ToCharArray()[0])); HarassMenu = MainMenu.AddSubMenu("Harass Settings:", "Harass Settings: "); HarassMenu.Add("usee3rdwproc", new CheckBox("Use E as 3rd W Proc", false)); HarassMenu.Add("useqonlyon2stackedenemies", new CheckBox("Use Q If Enemy Have 2W Stacks", false)); HarassMenu.Add("useqonenemiesnotcs", new CheckBox("Use Q Bonus On ENEMY not CS", false)); FarmMenu = MainMenu.AddSubMenu("Farm Settings:", "Farm Settings: "); FarmMenu.Add("useqfarm", new CheckBox("Use Q", true)); FarmMenu.Add("useejgfarm", new CheckBox("Use E Jungle", true)); DrawMenu = MainMenu.AddSubMenu("Drawing Settings:", "Drawing Settings: "); DrawMenu.Add("drawwstacks", new CheckBox("Draw W Stacks", true)); }
private static void Game_OnStart(EventArgs args) { if (!_Player.ChampionName.ToLower().Contains("vayne")) { return; } Q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); E = new Spell.Targeted(SpellSlot.E, 550); Condemn.ESpell = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Linear, 250, 1200); R = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Crayz Vayne", "CrayzVayne"); Menu.AddGroupLabel("Crayz Vayne"); Menu.AddLabel("Version: " + "7.5.179.44"); Menu.AddSeparator(); Menu.AddLabel("By Crayz Turkis ;)"); Menu.AddSeparator(); Menu.AddLabel("Have Fun !"); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQKite", new CheckBox("Use Q to Kite Melee", false)); ComboMenu.Add("useECombo", new CheckBox("Use E (Execute)")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R", false)); ComboMenu.Add("noRUnderTurret", new CheckBox("Disable R if Target is under enemy turret")); CondemnPriorityMenu = Menu.AddSubMenu("Auto Condemn", "AutoCondemn"); CondemnPriorityMenu.AddGroupLabel("Condemn Priority"); foreach (var enem in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { var champValue = CondemnPriorityMenu.Add(enem.ChampionName + "priority", new Slider(enem.ChampionName + ": ", 1, 1, 5)); var enem1 = enem; champValue.OnValueChange += delegate { champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; }; champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; } CondemnPriorityMenu.AddSeparator(); var sliderValue = CondemnPriorityMenu.Add("minSliderAutoCondemn", new Slider("Min Priority for Auto Condemn: ", 2, 1, 5)); sliderValue.OnValueChange += delegate { sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; }; sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; CondemnPriorityMenu.Add("autoCondemnToggle", new KeyBind("Auto Condemn", false, KeyBind.BindTypes.PressToggle, 'H')); CondemnPriorityMenu.AddSeparator(); CondemnMenu = Menu.AddSubMenu("Condemn", "Condemn"); CondemnMenu.AddGroupLabel("Condemn Settings"); CondemnMenu.AddSeparator(); CondemnMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); CondemnMenu.Add("condemnPercent", new Slider("Condemn Percent", 33, 1)); CondemnMenu.AddSeparator(); CondemnMenu.AddLabel("Active Mode Settings"); CondemnMenu.Add("smartVsCheap", new CheckBox("On (saves fps) OFF (360 degree check)", true)); CondemnMenu.AddSeparator(); CondemnMenu.Add("condemnCombo", new CheckBox("Condemn in Combo", true)); CondemnMenu.Add("condemnComboTrinket", new CheckBox("Trinket Bush After E", true)); CondemnMenu.Add("condemnHarass", new CheckBox("Condemn in Harass", true)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q", true)); FarmMenu = Menu.AddSubMenu("Farming", "Farming"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.Add("onlyTumbleToCursor", new CheckBox("Only Tumble To Cursor", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("useQLastHit", new CheckBox("Use Q Last", true)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQWaveClear", new CheckBox("Use Q WaveClear", true)); DrawMenu = Menu.AddSubMenu("Misc Menu", "Misc"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawERange", new CheckBox("Draw E Range", false)); DrawMenu.Add("condemnVisualiser", new CheckBox("Draw Condemn", false)); DrawMenu.Add("drawStacks", new CheckBox("Draw W Stacks", false)); DrawMenu.AddLabel("Misc"); DrawMenu.Add("wallJumpKey", new KeyBind("Tumble Walls", false, KeyBind.BindTypes.HoldActive, 'Z')); DrawMenu.Add("condemnNextAA", new KeyBind("Condemn Next AA", false, KeyBind.BindTypes.PressToggle, 'E')); DrawMenu.AddLabel("Anti-Champions"); DrawMenu.Add("antiKalista", new CheckBox("Anti-Kalista")); DrawMenu.Add("antiRengar", new CheckBox("Anti-Rengar")); InterruptorMenu = Menu.AddSubMenu("Interrupter", "Interrupter"); InterruptorMenu.AddGroupLabel("Interrupter Menu"); InterruptorMenu.Add("enableInterrupter", new CheckBox("Enable Interrupter")); InterruptorMenu.AddSeparator(); var dangerSlider = InterruptorMenu.Add("dangerLevel", new Slider("Set Your Danger Level: ", 3, 1, 3)); var dangerSliderDisplay = InterruptorMenu.Add("dangerLevelDisplay", new Label("Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1])); dangerSlider.Cast <Slider>().OnValueChange += delegate { dangerSliderDisplay.Cast <Label>().DisplayName = "Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1]; }; GapCloserMenu = Menu.AddSubMenu("Anti-GapClosers", "Anti-GapClosers"); GapCloserMenu.AddGroupLabel("Anti-GapCloser Menu"); GapCloserMenu.Add("enableGapCloser", new CheckBox("Enable Anti-GapCloser")); Orbwalker.OnPreAttack += Events.Orbwalker_OnPreAttack; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Events.Interrupter_OnInterruptableSpell; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Obj_AI_Base.OnBasicAttack += Events.ObjAiBaseOnOnBasicAttack; GameObject.OnCreate += Events.GameObject_OnCreate; }