Ejemplo n.º 1
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 public void SwitchFocus(CommanderUI u)
 {
     _CameraMovement.MoveToNewTarget(u.transform, u.getPosition());
     _ArmyUI.SwitchPlayer(u._Player.Type);
     _ResourceUI.UpdateResources(u._Player.Currency.getPoints());
     _ResourceUI.UpdatePlayerImage(u._Player);
 }
Ejemplo n.º 2
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    public void SetPlayer(Player p)
    {
        CommanderUI otherCommanderUI = p.Type == PlayerType.Battlebeard ? _stormshaperCommanderUI : _battlebeardCommanderUI;

        otherCommanderUI.DisablePlayerMovement();
        _CommanderUI = p.Type == PlayerType.Battlebeard ? _battlebeardCommanderUI : _stormshaperCommanderUI;
        _CommanderUI.DisplayInfo();
        SwitchFocus(_CommanderUI);
    }
Ejemplo n.º 3
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	public void SwitchFocus(CommanderUI u){
		_CameraMovement.MoveToNewTarget(u.transform, u.getPosition());
		_ArmyUI.SwitchPlayer (u._Player.Type);
		_ResourceUI.UpdateResources(u._Player.Currency.getPoints());
		_ResourceUI.UpdatePlayerImage(u._Player);
	}
Ejemplo n.º 4
0
	public void SetPlayer(Player p) {
		CommanderUI otherCommanderUI = p.Type == PlayerType.Battlebeard ? _stormshaperCommanderUI : _battlebeardCommanderUI;
		otherCommanderUI.DisablePlayerMovement();
		_CommanderUI = p.Type == PlayerType.Battlebeard ? _battlebeardCommanderUI : _stormshaperCommanderUI;
		_CommanderUI.DisplayInfo();
		SwitchFocus (_CommanderUI);
	}