private void SortByInitiative()
        {
            for (int i = 0; i < Combatants.Count - 1; i++)
            {
                var highestIndex = i;
                for (int j = i + 1; j < Combatants.Count; j++)
                {
                    if (Combatants[j].Initiative > Combatants[highestIndex].Initiative)
                    {
                        highestIndex = j;
                    }
                    else if (Combatants[j].Initiative == Combatants[highestIndex].Initiative)
                    {
                        if (Combatants[j].InitiativeBonus > Combatants[highestIndex].InitiativeBonus)
                        {
                            highestIndex = j;
                        }
                    }
                }

                if (i != highestIndex)
                {
                    Combatants = (ObservableCollection <DD4ECombatant>)Combatants.Swap(i, highestIndex);
                }
            }
        }