Ejemplo n.º 1
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 public SpellRule(int[] spellGroup, SpellConditionProcessor spellConditionProcessor,
                  CombatActionPriority combatActionPriority)
 {
     SpellGroup = spellGroup;
     SpellConditionProcessor = spellConditionProcessor;
     Priority = combatActionPriority;
 }
Ejemplo n.º 2
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 public PerkRule(PerkHash perkHash, PerkConditionProcessor perkConditionProcessor,
                 CombatActionPriority combatActionPriority)
 {
     PerkHash = perkHash;
     PerkConditionProcessor = perkConditionProcessor;
     Priority = combatActionPriority;
 }
Ejemplo n.º 3
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 public ItemRule(int lowId, int highId, ItemConditionProcessor itemConditionProcessor,
                 CombatActionPriority combatActionPriority)
 {
     LowId  = lowId;
     HighId = highId;
     ItemConditionProcessor = itemConditionProcessor;
     Priority = combatActionPriority;
 }