public void LoadNext()
    {
        index++;

        if (panel[index] == null)
        {
            return;
        }

        Time.timeScale = 0;
        panel[index].SetActive(true);

        if (colorHudInstance != null)
        {
            colorHudInstance.NoColor();
        }


        if (panel[index - 1] == null)
        {
            return;
        }

        else
        {
            panel[index - 1].SetActive(false);
        }
    }
    void Start()
    {
        gameOver = false;

        tutorialManager = this;

        colorHudInstance = ColorHUD.instance;
        colorHudInstance.NoColor();

        LoadFirst();
        //Invoke("CheckLastMinion", 1);
    }