Ejemplo n.º 1
0
 // Sets any variable that needs to be set during Start()
 private void SetStartVariables()
 {
     ResetDelegates();
     playerNumberString  = playerNumber.ToString();
     startStamina        = stamina;
     startKnockbackSpeed = knockbackSpeed;
     playerAnim          = GetComponentInChildren <Animator>();
     shieldCode          = shield.GetComponent <Code_Shield>();
     rigidbod            = GetComponent <Rigidbody>();
 }
Ejemplo n.º 2
0
    // Sets any variable that needs to be set during Start()
    private void SetStartVariables()
    {
        if (onHitPS.isEmitting)
        {
            onHitPS.Stop();
        }

        ResetDelegates();
        playerNumberString  = playerNumber.ToString();
        startStamina        = stamina;
        startMultiplier     = damageMultiplier;
        startKnockbackSpeed = knockbackSpeed;
        playerAnim          = GetComponentInChildren <Animator>();
        shieldCode          = shield.GetComponent <Code_Shield>();
        rigidbod            = GetComponent <Rigidbody>();
    }