Ejemplo n.º 1
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    public Cat2IdleToHideTransition()
    {
        var Cat2  = GameObject.Find("Cat2").transform;
        var puppy = GameObject.Find("Puppy").transform;

        condition = new ClosenessCondition(Cat2, puppy, 20f);
    }
Ejemplo n.º 2
0
    public Cat2HideToWaitTransition()
    {
        var cat     = GameObject.Find("Cat2").transform;
        var hideout = GameObject.Find("Hideout2").transform;

        condition = new ClosenessCondition(cat, hideout, 0.1f);
    }
Ejemplo n.º 3
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    public Cat1ReturnToOriginToHideTransition()
    {
        var cat1  = GameObject.Find("Cat1").transform;
        var puppy = GameObject.Find("Puppy").transform;

        condition = new ClosenessCondition(cat1, puppy, 20f);
    }
Ejemplo n.º 4
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    public Cat1ReturnToOriginToIdleTransition()
    {
        var cat    = GameObject.Find("Cat1").transform;
        var origin = GameObject.Find("OriginCat1").transform;

        condition = new ClosenessCondition(cat, origin, 0.1f);
    }
Ejemplo n.º 5
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    public PuppyReturnBallToIdleTransition()
    {
        var puppy  = GameObject.Find("Puppy").transform;
        var player = GameObject.Find("Player").transform;

        condition = new ClosenessCondition(puppy, player, 3f);
    }
Ejemplo n.º 6
0
    public PuppyFollowBallToReturnBallTransition()
    {
        var puppy = GameObject.Find("Puppy").transform;
        var ball  = GameObject.Find("Ball").transform;

        condition = new ClosenessCondition(puppy, ball, 0.5f);
    }