private static void update(string str = "all")
        {
            switch (str)
            {
            case "regras":
                ClassicModeManager.LoadList();
                break;

            case "config":
                ConfigGS.Load();
                break;

            case "event":
                UpdateEvents();
                break;

            case "serverlist":
                ServersXML.Reload();
                break;

            default:
                Console.WriteLine(" Syntaxy Error");
                break;
            }
        }
Ejemplo n.º 2
0
        public static void Main(string[] args)
        {
            Printf.blue("[Licença de uso]", false);
            Printf.blue("[+] Esta é uma versão compilada para Project Bloodi!!!", false);
            Printf.blue("[+] https://github.com/luisfeliperm", false);
            Printf.info("\n\n\n Iniciando servidor...", false);
            Thread.Sleep(5000);
            Console.Clear();


            TimeStarted        = DateTime.Now;
            SaveLog.aplication = "game";

            Console.Title = "PointBlank - Game";
            header(true);


            // Validações
            System.Reflection.Assembly assembly    = System.Reflection.Assembly.GetExecutingAssembly();
            FileVersionInfo            fileVersion = FileVersionInfo.GetVersionInfo(assembly.Location);

            if (!Compatible.Check(fileVersion.FileVersion, "game") || !ServerLicense.check() || !ServerPasswd.Compare(args))
            {
                Console.ReadKey();
                return;
            }

            SaveLog.checkDirectorys();
            ConfigGS.Load();
            WelcomeXML.Load();
            BasicInventoryXML.Load();
            ServerConfig.Load();
            ServersXML.Load();
            ChannelsXML.Load(ConfigGS.serverId);
            EventLoader.LoadAll();
            RankUp.load();
            TitlesXML.Load();
            TitleAwardsXML.Load();
            ClanManager.Load();
            NickFilter.Load();
            MissionCardXML.LoadBasicCards(1);
            BattleServerJSON.Load();
            RankXML.Load();
            RankXML.LoadAwards();
            ClanRankXML.Load();
            MissionAwards.Load();
            MissionsXML.Load();
            Translation.Load();
            ShopManager.Load(1);
            ClassicModeManager.LoadList();
            RandomBoxXML.LoadBoxes();
            CupomEffectManager.LoadCupomFlags();
            Game_SyncNet.Start();
            bool started = GameManager.Start();

            if (started)
            {
                cpuMonitor.updateRAM();
            }

            header(false);

            while (true)
            {
                Console.ForegroundColor = ConsoleColor.Red;
                Console.Write("[SHELL]# ");
                Console.ForegroundColor = ConsoleColor.White;
                String input = Console.ReadLine();

                if (string.IsNullOrEmpty(input))
                {
                    continue;
                }
                Comandos.checkCmd(input);
            }

            //Process.GetCurrentProcess().WaitForExit();
        }