Ejemplo n.º 1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            // TODO: Add your drawing code here
            spriteBatch.Begin();
            {
                class2.Draw(spriteBatch);
                class3_1.Draw(spriteBatch);
                class1.Draw(spriteBatch);
                class4.Draw(spriteBatch);
            }
            spriteBatch.End();

            base.Draw(gameTime);
        }