Ejemplo n.º 1
0
        public void ClanStatusChanged(ByteBuffer buff)
        {
            if (this.label_clan_level.InvokeRequired)
            {
                ClanStatusChanged_Callback d = new ClanStatusChanged_Callback(ClanStatusChanged);
                label_clan_level.Invoke(d, new object[] { buff });
                return;
            }

            uint leader_id = buff.ReadUInt32();
            uint clan_id   = buff.ReadUInt32();

            buff.ReadUInt32();
            uint clan_level = buff.ReadUInt32(); //System.BitConverter.ToInt32(buff,offset);offset+=4;

            buff.ReadUInt32();                   //0
            buff.ReadUInt32();                   //0
            buff.ReadUInt32();                   //0

            label_clan_level.Text = clan_level.ToString();
        }
Ejemplo n.º 2
0
        public void ClanStatusChanged(ByteBuffer buff)
        {
            if (this.label_clan_level.InvokeRequired)
            {
                ClanStatusChanged_Callback d = new ClanStatusChanged_Callback(ClanStatusChanged);
                label_clan_level.Invoke(d, new object[] { buff });
                return;
            }

            uint leader_id = buff.ReadUInt32();
            uint clan_id = buff.ReadUInt32();
            buff.ReadUInt32();
            uint clan_level = buff.ReadUInt32();//System.BitConverter.ToInt32(buff,offset);offset+=4;

            buff.ReadUInt32();//0
            buff.ReadUInt32();//0
            buff.ReadUInt32();//0

            label_clan_level.Text = clan_level.ToString();
        }