Ejemplo n.º 1
0
    public Chunk loadFirstChunk()
    {
        GameObject nextChunkPrefab = chunkBag.getRandomChunk(random);
        Chunk      newChunk        = createAndPlaceNewChunk(nextChunkPrefab, nextChunkId, 1);

        newChunk.orientation = this.rotation;
        nextChunkId++;
        return(newChunk);
    }