Ejemplo n.º 1
0
        private void frmMain_Load(object sender, EventArgs e)
        {
            CharacterEngine.SetCharacterEngineMessageHandlerLogging(LogLevel.Info);
            CharacterEngine.SetCharacterEngineLogDirectory(@"C:\Users\ZACH-GAMING\AppData\Local\ZachLogs\CharacterEngine\InternalLogging", LogLevel.Max);
            CharacterEngine.SetCharacterEngineThreadCount(3);

            engine = CharacterEngine.CreateCharacterEngine();

            engine.SetInteractionLogDirectory(@"C:\Users\ZACH-GAMING\AppData\Local\ZachLogs\CharacterEngine\InternalLogging");
            engine.SetModelDirectory(@"C:\Users\ZACH-GAMING\Documents\Visual Studio 2017\Projects\CharacterEngineTest\CharacterEngineTest\models");
            engine.SetScriptDirectory(@"C:\Users\ZACH-GAMING\Documents\Visual Studio 2017\Projects\CharacterEngineTest\CharacterEngineTest\scripts");
            engine.SetProjectIdentifier("Test-v0.1");

            var interaction = engine.CreateUserNonverbalInteraction(NonverbalType.WalkingAway);
        }