Ejemplo n.º 1
0
    // Start
    void Start()
    {
        if (changeSky && GameManager.isClient)
        {
            GameObject skyChangerObject = GameObject.Find("SkyChanger");
            skyChanger = skyChangerObject.GetComponent <ChangeSky>();
            skyChanger.IncreaseNight();

            Invoke("ResetSky", duration + 2.0f);
        }

        radius    = radiusStart;
        startTime = Time.time;

        InvokeRepeating("SpawnDarkFireball", 0.001f, interval);

        //Destroy(this.gameObject, duration + 2.0f);
    }
Ejemplo n.º 2
0
    void ChangeSkybox()
    {
        ChangeSky skyChange = GameObject.FindGameObjectWithTag("GM").GetComponent <ChangeSky>();

        skyChange.sky.mainTexture = texture;
    }