Ejemplo n.º 1
0
 public void SpawnNext()
 {
     if (!DataBase.isPause && !DataBase.gameOver)
     {
         int i = Random.Range(0, groups.Length);
         // new Vector3(4, 17)
         nextGroup = Instantiate(groups[i], transform.position, Quaternion.identity) as GameObject;
         nextGroup.GetComponent <Group>().enabled = false;
         Menu.nextGroup = nextGroup;
         ChangeColor.AddSpriteToColor();
     }
 }