Ejemplo n.º 1
0
    private void DropResourceInCaldron()
    {
        //If the GameObject's name matches the one you suggest, output this message in the console
        Resource temp_ressource = display_ressource.GetComponent <Resource>();

        //Debug.Log("add super amaizin ingredient : " + temp_ressource.type);

        cauldron.DepositResource(temp_ressource.type);

        SpriteRenderer temp_sprite = display_ressource.GetComponent <SpriteRenderer>();
        Color          temp_color  = new Color(255, 255, 255, 0);

        if (temp_ressource.grounded == false)
        {
            temp_sprite.color       = temp_color;
            temp_ressource.grounded = true;
            //worldMap.SpawnNewResource(temp_ressource.type);
        }
    }