void Start() { m_Player = FindObjectOfType <PlayerMovement>().transform; m_PauseMenu = FindObjectOfType <PauseMenu>(); m_CatchArea = FindObjectOfType <CatchArea>(); if (!m_UseOffset) { m_Offset = m_Player.position - transform.position; } // =Camoufler la souris Cursor.lockState = CursorLockMode.Locked; }
private void Start() { Time.timeScale = 1; m_CatchArea = FindObjectOfType <CatchArea>(); }
private void Start() { m_CatchArea = FindObjectOfType <CatchArea>(); }