void Start()
    {
        m_Player = FindObjectOfType <PlayerMovement>().transform;

        m_PauseMenu = FindObjectOfType <PauseMenu>();

        m_CatchArea = FindObjectOfType <CatchArea>();

        if (!m_UseOffset)
        {
            m_Offset = m_Player.position - transform.position;
        }

        // =Camoufler la souris
        Cursor.lockState = CursorLockMode.Locked;
    }
    private void Start()
    {
        Time.timeScale = 1;

        m_CatchArea = FindObjectOfType <CatchArea>();
    }
Beispiel #3
0
 private void Start()
 {
     m_CatchArea = FindObjectOfType <CatchArea>();
 }