Ejemplo n.º 1
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 public Camp_Soviet(int campID, string name, int initialLands, Tile campTile, Tile cannonTile, Sprite baseUnitSprite, string PlayerName, int cardStartIndex, int cardEndIndex)
     : base(campID, name, initialLands, campTile, cannonTile, baseUnitSprite, PlayerName, cardStartIndex, cardEndIndex)
 {
     CardEnum_FuncDic.Add(BattleCardFuncEnum.COMMUNIST, Communist);
 }
Ejemplo n.º 2
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 public Camp_Japan(int campID, string name, int initialLands, Tile campTile, Tile cannonTile, Sprite baseUnitSprite, string PlayerName, int cardStartIndex, int cardEndIndex)
     : base(campID, name, initialLands, campTile, cannonTile, baseUnitSprite, PlayerName, cardStartIndex, cardEndIndex)
 {
     CardEnum_FuncDic.Add(BattleCardFuncEnum.MILITARISM, Militarism);
 }
Ejemplo n.º 3
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 public Camp_Germany(int campID, string name, int initialLands, Tile campTile, Tile cannonTile, Sprite baseUnitSprite, string PlayerName, int cardStartIndex, int cardEndIndex)
     : base(campID, name, initialLands, campTile, cannonTile, baseUnitSprite, PlayerName, cardStartIndex, cardEndIndex)
 {
     CardEnum_FuncDic.Add(BattleCardFuncEnum.BLITZ, Blitz);
 }
Ejemplo n.º 4
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 public Camp_USA(int campID, string name, int initialLands, Tile campTile, Tile cannonTile, Sprite baseUnitSprite, string PlayerName, int cardStartIndex, int cardEndIndex)
     : base(campID, name, initialLands, campTile, cannonTile, baseUnitSprite, PlayerName, cardStartIndex, cardEndIndex)
 {
     CardEnum_FuncDic.Add(BattleCardFuncEnum.ATOMIC_BOMB, AtomicBomb);
 }