Ejemplo n.º 1
0
 public void Die()      //if dead
 {
     if (health <= 0 && alive)
     {
         alive = !alive;
         GetComponent <CircleCollider2D> ().enabled     = false;
         HPImg.GetComponent <SpriteRenderer> ().enabled = false;
         transform.tag = "Untagged";
         gameMaster.refreshAllyList();
         gameMaster.allyCount--;
         canvasScript.updateAll();
         Die2();
         Destroy(gameObject, 1f);
     }
 }
Ejemplo n.º 2
0
 public void addGold(int num)
 {
     gold += num;
     canvasScript.updateAll();
 }