public void CallDistri() { CanvasManager canvasManager = CanvasManager.Instance; if (!managerPlayers.RobotPlayer.HasDiversion && !managerPlayers.onPlayerHuman) { //trigger Anim successfull canvasManager.ChangeSpriteDiv(false); managerPlayers.RobotPlayer.HasDiversion = true; SoundM.GetASound("DiversionGet", transform); Destroy(Instantiate(feedBackActivated, transform.position, transform.rotation), 0.5f); } else { canvasManager.ChangeSpriteDiv(false); //dia[0] = "Je suis déjà rechargé à bloc!"; //canvasManager.StartDiaEffect(dia); SoundM.GetASound("DiversionFull", transform, true); } }