public MainMenuState(GameManager gameManager_ref) { this.gameManagerRef = gameManager_ref; if (gameManager_ref.debugMode) { Debug.Log("Constructing MainMenuState!"); } gameManagerRef.audioManagerRef.StartMenuMusic(); if (gameManager_ref.debugMode) { Debug.Log("Constructing MainMenuState DONE!!"); } CanvasManager.ActivateMainMenu(); PlayerManager.StartScanningForPlayers(); }