Ejemplo n.º 1
0
        public override object Copy(ICopyable pZone)
        {
            CCSplitCols pCopy;
            if (pZone != null)
            {
                pCopy = (CCSplitCols) (pZone);
            }
            else
            {
                pCopy = new CCSplitCols();
                pZone =  (pCopy);
            }

            base.Copy(pZone);
            pCopy.InitWithCols(m_nCols, m_fDuration);

            return pCopy;
        }
Ejemplo n.º 2
0
        public override object Copy(ICCCopyable pZone)
        {
            CCSplitCols pCopy;

            if (pZone != null)
            {
                pCopy = (CCSplitCols)(pZone);
            }
            else
            {
                pCopy = new CCSplitCols();
                pZone = (pCopy);
            }

            base.Copy(pZone);
            pCopy.InitWithCols(m_nCols, m_fDuration);

            return(pCopy);
        }
Ejemplo n.º 3
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 public new static CCActionInterval actionWithDuration(float t)
 {
     return(CCSplitCols.actionWithCols(9, t));
 }
Ejemplo n.º 4
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 public CCSplitColsState(CCSplitCols action, CCNode target) : base(action, target)
 {
     VisibleSize = Target.VisibleBoundsWorldspace.Size;
     height      = VisibleSize.Height;
 }
Ejemplo n.º 5
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 public CCSplitColsState (CCSplitCols action, CCNode target) : base (action, target)
 {
     VisibleBounds = Target.Layer.VisibleBoundsWorldspace;
 }
Ejemplo n.º 6
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 public CCSplitColsState (CCSplitCols action, CCNode target) : base (action, target)
 {
     VisibleSize = Target.VisibleBoundsWorldspace.Size;
     height = VisibleSize.Height;
 }
Ejemplo n.º 7
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 /// <summary>
 /// creates the action with the number of columns to split and the duration
 /// </summary>
 public static CCSplitCols Create(int nCols, float duration)
 {
     var pAction = new CCSplitCols();
     pAction.InitWithCols(nCols, duration);
     return pAction;
 }
Ejemplo n.º 8
0
 public CCSplitColsState(CCSplitCols action, CCNode target) : base(action, target)
 {
     VisibleBounds = Target.Layer.VisibleBoundsWorldspace;
 }