private static BoneMotion GetBoneMotion(ByteReader io) { // ? var motion=new BoneMotion(); motion.BoneName=io.GetSJIS(15); motion.FrameNum=io.GetUInt(); motion.Position=io.GetVector3(); motion.Rotation=io.GetVector4(); var bezierParams=new byte[64]; io.GetBytes(ref bezierParams); return motion; }