private void OnMouseUpAsButton() { onCubeSelected.Raise(); audio.Play(); acceptButton.SetActive(true); if (!IsSelect) { buttonAccept.GetButtonImage(cubeData); transform.localScale += new Vector3(50f, 50f, 50f); shop.SelectCube(gameObject); } }
private void OnMouseUpAsButton() { onCubeSelected.Raise(); audio.Play(); acceptButton.SetActive(true); if (!IsSelect) { buttonAccept.GetButtonImage(cubeData); transform.localScale += new Vector3(50f, 50f, 50f); shop.SelectCube(gameObject); } }