public override void update() { if (IntroTimer.GetFinished()) { TimeSystem.update(); if (IntroCard != null) { IntroCard.destroy(); IntroCard = null; } } base.update(); ItemPickupSystem.Update(); HUDPositionSystem.Update(); BurningSystem.Update(); MoneySystem.Update(); }
public override void onRemovedFromEntity() { BurningSystem.Remove(this); }
public override void onAddedToEntity() { BurningSystem.Add(this); }