public override void update()
        {
            if (IntroTimer.GetFinished())
            {
                TimeSystem.update();

                if (IntroCard != null)
                {
                    IntroCard.destroy();
                    IntroCard = null;
                }
            }

            base.update();

            ItemPickupSystem.Update();
            HUDPositionSystem.Update();
            BurningSystem.Update();
            MoneySystem.Update();
        }
 public override void onRemovedFromEntity()
 {
     BurningSystem.Remove(this);
 }
 public override void onAddedToEntity()
 {
     BurningSystem.Add(this);
 }