public void OpenMenu() { BuildMenu.SetActive(true); TB.SetActive(false); DB.SetActive(false); MB.SetActive(false); Menu.SetActive(true); Cursor.visible = true; Cursor.lockState = CursorLockMode.None; PlayerControl.GetComponent <PlayerControler>().mouseSpeed = 0; GameObject.Find("Main Camera").GetComponent <Interact>().enabled = false; }
public void CloseMenu() { BuildMenu.SetActive(false); Menu.SetActive(false); TB.SetActive(false); DB.SetActive(false); MB.SetActive(false); mainCamera.GetComponent <Interact>().showBuild = false; Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; PlayerControl.GetComponent <PlayerControler> ().mouseSpeed = 3; GameObject.Find("Main Camera").GetComponent <Interact>().enabled = true; }