Ejemplo n.º 1
0
    /// <summary>
    /// Called when a cast is sucesfully finished. Removes all dispellable debuffs from the target.
    /// </summary>
    public override void OnCastSucess()
    {
        BuffManager  manager  = GetTarget().GetGameObject().GetComponent <BuffManager>();
        List <IBuff> buffDict = manager.GetAllBuffsSortetByDuration(); //get all buffs

        foreach (IBuff buff in buffDict)
        {
            if (buff.IsDispellable())
            {
                buff.Destroy();//remove buff if it is dispellable
            }
            else if (buff.IsBuff() && GameControl.control.talente[6])
            {
                buff.Reset(); //reset buff if the "dispell reset" talent is picked
            }
        }
    }